Matt Swider

 

Interviewing a VP of Netflix and driving through the iconic iron gates of Paramount Pictures


Interviewing Netflix VP of Corporate Communications Steve Swasey, reviewing games like NHL 10 and Wipeout HD and playtesting yet-to-be releases titles for my Just Cause 2 preview and Star Trek D-A-C preview kept me busy.

Reporting on Star Trek D-A-C was especially interesting. First, it involved a trip to the Paramount Pictures. There I was, driving my roadtrip-dirt-covered 1997 Toyota Corolla through the iconic wrought-iron gates of the Paramount lot and visiting the last major film studio to have its headquarters in a Hollywood zip code. Second, I played the game while wearing 3D glasses and experiencing the benefits of the NVIDIA’s 3D Vision Kit.

“All of [the action] appeared as if it were happening two inches off the screen, thus combining two of life’s geekiest things: 3D graphics and Star Trek. Truly a match made in nerd heaven,” I wrote in my article.Then, I explained to my readers the complicated and pricey set of components that they would need to experience this affordable game, penning the line, “Star Trek: D-A-C is an inexpensive download at $10, but to experience deep space in 3D you’ll need a Windows 7 or Vista PC and a computer budget that’s closer to that of NASA.”

Reporting from the lot of Paramount Pictures within my first couple of weeks of living in LA was thrilling. As more movie studios transition into developing full-fledged videogames, I’m sure I’ll be reporting from the lot of every major film studio within the next several months.